Finally I can share this game!
I've tried to make games for the Craptastic 4kb game jam twice before but not finished them.. Not even to the point where I can present something broken and half-finished. And there is a good reason for that.
4kb is a lot of memory for a small game!
I have spent too much time figuring out how to make the game data tiny that when it is time to put it together the effort is too great.. So this time I approached it in stages. The first stage was to figure out the graphics and animation. As minimal as the art is in this game I filled a quarter of the available tiles and then created code to rotate it 3 times.
The second stage was figuring out how to build levels. Initially I made meta tiles of 4x4 characters (one character is 8x8 pixels). Then 3x3, 4x3 but that wasn't flexible enough. Then I decided to try scripting simple shapes linke lines and boxes and placing individual characters on the map. This approach worked well, but it required me to "code" the levels manually.
To solve that I basically just created a text editor just for building the levels. It wasn't much faster to iterate gameplay than by code but it was many times more effective!
So here you have it - my first successrul Craptastic 4k entry. I know that Bullshit is also 4k but it is not craptastic. Please enjoy it if you can!
Files
Get Escape from the Metaverse
Escape from the Metaverse
Escape from the metaverse in a world where gravity is all over the place
Status | In development |
Author | Space Moguls |
Genre | Platformer, Puzzle |
Tags | 2D, 4k-jam, Commodore 64, craptastic2024, jumping, metaverse, upside-down |
Leave a comment
Log in with itch.io to leave a comment.