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Devlog
Submission to RGCD C64 16KB Cartridge Game Dev Compo
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Space Orbs (C64)
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Devlog
Minor update
November 10, 2019
by
Space Moguls
When testing the game the sprite high x bits turned out to be uninitialized ( https://www.twitch.tv/videos/505664603 ), so just fixed that...
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Announcing Space Orbs Complete!
November 08, 2019
by
Space Moguls
Just 130 days after the RGCD 16kb cartridge game jam of 2019 came to a close Space Orbs is finally completed! Thanks to Stein Pedersen there is finally music in the game and...
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Status of development confusion
July 13, 2019
by
Space Moguls
I've noticed a references to Space Orbs as a preview, which isn't quite accurate as the game as designed and iterated is complete, but the music is not implemented. I think this makes the cracked game...
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Update for Space Orbs
July 08, 2019
by
Space Moguls
I rushed a bit to get Space Orbs ready for the RGCD 16k cart game jam so there were a few issues left to address, some feedback and also a bit more testing time :) My conclusion with the project is th...
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Added .d64 and .prg versions
July 01, 2019
by
Space Moguls
This update does not include any changes to the game, just adding more versions so it is easier to play the game on real hardware! The DirArt for the floppy version was created by Martin Roscher ( @Lo...
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Space Orbs development
June 29, 2019
by
Space Moguls
3
So Space Orbs is finally out! I figured it would take less than a month to finish after making a prototype in a week. It took a bit more time.. It started the week between completing Space Moguls and...
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Challenges of not being quite sure what the game is
June 13, 2019
by
Space Moguls
I'm starting to notice the number of days left for this game jam while the game isn't getting finished at quite the same rate. It is playable and most of the game features are done, some are progressi...
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